Project F.L.A.R.E.


F.L.A.R.E. (Falcon Landscape Advanced Re-Engineering) is the name of my Falcon development project. The last word of this codename is the the most important to understand the purpose of this work. This is the definition of the word “re-engineering” described by Chikofsky and Cross in their 1990 paper:

“The examination and alteration of a system to reconstitute it in a new form”

This is the perfect definition for this project because my intention is to alterate the terrain of Falcon and reconstituite it in a new and improved visual form. For years we flew over a Korean landscape that is just not good enough for today’s standards. Yes, there are many things that can’t be changed without editing the source code and F.L.A.R.E. will not give you DX9 features but there are also a lot of other technical and visual changes that don’t require a re-compilation of the code. All the previous attempts of this kind (HiTiles, AFTiles, etc) improved the original tiles but ultimately they are just not good enough for my personal taste and showed also many errors and imprecisions (lack of realism, wrong alignments, very visible seams when flying low, etc).

I will publicly release the completed work but the real reason why I am doing this it’s me and my passion. I feel that the full potential hasn’t been reached yet and I know that I can push the quality level much higher than what we have right now. I am lucky to have a job that taught me a lot of skills and techniques that are very useful to support the development of F.L.A.R.E. in its different milestones.

Here’s a few detailed notes about this project:

  • The platform for this project will be Open Falcon (because that’s the version I like the most at this moment) but it will be compatible with FreeFalcon.
  • My work is divided in main and secondary milestones. The main one will be the creation from scratch of all the required tiles. The secondary ones and their goal will be announced after the main milestone is completed.
  • The H tiles will be created at high-resolution (2048 x 2048) and then scaled to a size that Open Falcon can handle. Most likely I will offer two versions, 1024 x 1024 for good PCs and 512 x 512 for less recent systems. I work on the original PSD files at 2048 x 2048 because I want to to reuse this work in the future if a new release of Falcon will come out and will support higher texture sizes.
  • M tiles and L tiles will also be included and resized to the best dimension that will be possible without creating memory problems or artifacts (like shimmering or flickering).
  • FarTiles will be regenerated to match the new textures and will also be provided in the final package.
  • All the textures of the main milestone will use DDS DXT1 format.
  • Falcon 4 Allied Force will not be supported because of its technical limitations.
  • For the first release only the Korean theatre will be supported with one default season. Other following releases may include different seasons.
  • The priority is quality and not release date.
  • I work alone and I am not looking for collaborators. It’s just the way I prefer to work. Keeps the quality level constant and the visual style homogeneous.
  • I initially wanted to release F.L.A.R.E. as freeware but because of the amount of hours it requires I will have to ask for some returns. But the price will be very affordable.

There may be some points that I did not cover. So if you have questions I will be happy to answer them if you write in the comments of this post. I will release some preview images soon and I will keep you updated every once in a while with the status and progress of the project. I know that waiting can be frustrating but have patience, it’s a big undertaking but I will get it done.

I love Falcon and I hope that F.L.A.R.E. will keep us flying it until some other sim reaches or passes its level.

EDIT (July 18, 2010): Project F.L.A.R.E. will be released as freeware.

EDIT (Sept 07, 2010): Project F.L.A.R.E. will not be released for FreeFalcon.

EDIT (Apr 06, 2011): This post is outdated and doesn’t reflects all the new changes I made recently. Please follow the monthly development updates to get a better idea of how the project is coming along.

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6 Responses to “Project F.L.A.R.E.”

  1. Ciao Giorgio,
    Volevo prima di tutto ringraziarti per il tuo prossimo lavoro, inoltre volevamo dimostrarti la nostra solidarieta’ come fans della simulazione aerea.
    Siamo un gruppo di volo Italiano (in Italia ci sono Molti amanti dei Simvolo) e come voi stiamo aspettando da anni un NUOVO Sim in grado di spodestare il buon vecchio Falcon.
    Ti seguiremo e faremo il tifo per Te!
    Visto il tuo nome spero tu comprenda quello che ho scritto in Italiano ;-)
    Nel caso allego una traduzione con Google traslate (perdonami ma non parlo bene inglese).
    Solo Brevity :-P
    Saluti da Rome Italy!

    _____________________________________________________________

    Hello George,
    I wanted first of all thank you for your next
    work, also wanted to show our
    solidarity ‘as fans of aviation simulation.
    We are a group of flight Italian (in Italy there are
    Many fans of FlySim) and as you are waiting
    years a Sim NEW able to oust the proper
    old Falcon.
    DCS A-10C “Warthog”…???? :-P
    We will follow and we’ll cheer for you!
    Saw your name I hope you understand what
    written in Italian ;-)
    In the case transferred enclose a translation with Google
    (Forgive me but I do not speak English well).
    Only Brevity:-P
    Greetings from Rome Italy!

  2. Revientor July 14, 2010

    I hope that this proyect will be free :D

  3. Giorgio Bertolone July 14, 2010

    @Domenico: grazie per il vostro supporto, lo apprezzo molto soprattutto dalla madrepatria! Thank you for your support, I really appreciate especially from homeland!

    @Revientor: Sorry Revientor, if you read the post fully you can find out that it will not be freeware. It started as something that I would release for free but it’s a monumental task and there is no way that I can complete it without some returns. But I’m not after the money and it will be very affordable.

  4. Ender July 23, 2010

    Thank you for your effort Giorgio.

    Of community will be pleased with your hard work.

    Thanks!!

    Ender
    Escuadrón69 SQN

  5. Aigle59 August 8, 2010

    Salut Giorgio,

    c’est du beau travail. As-tu pris contact avec l’équipe de développement de OF 4.8. Cela permettrait peut-être une sortie dans 2 semaines ;-)

    Continue avec nos encouragements de France

    Aigle59
    Badbirds

    Hi Georgio,

    it’s a beautiful work. Have you contact the developpment team of OpenFlacon 4.8 ? Perhaps it will be permit a release in 2 weeks ;-)

    Continue, with great support from France

  6. Giorgio Bertolone August 8, 2010

    Thank you Aigle59. Don’t worry, F.L.A.R.E. will be part of future releases.

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